.. _asset_static_mesh: Static Mesh asset ================= This asset type represents a static 3D mesh which you can modify by using `Static Mesh Editor`. It's called `static` because it can't be animated. .. figure:: ../imgs/editor/assets/staticmesh/staticmesh.png :align: center Static Mesh Editor | - **Materials**. Allows you to specify default materials that will be used when rendering a mesh. You can still assigned other materials to a mesh when using a Static Mesh component.