Welcome to Eagle Engine documentation!
Welcome to Eagle Engine - the free and open source game engine that is currently available on Windows.
Check out the Get Started guide for further information.
Note
This project is under active development.
Get involved
If you have any problems or questions, submit an issue on the GitHub repository
Contents
- Get Started
- Editor
- Rendering
- Components
- Camera Component
- C# Script Component
- Sprite Component
- Static Mesh Component
- Billboard Component
- Text Component
- Text2D Component
- Image2D Component
- Audio Component
- Reverb Component
- Rigid Body Component
- Box Collider Component
- Sphere Collider Component
- Capsule Collider Component
- Mesh Collider Component
- Point Light Component
- Spot Light Component
- Directional Light Component
- C# Scripting
- Release notes
- PBR
- Ambient
- Ambient Occlusion
- Sky & Clouds
- Soft Shadows
- Bloom
- Translucent Materials
- Masked Materials
- Volumetric Lights
- Text Rendering
- Anti-aliasing
- Fog rendering
- Tonemapping
- Other rendering features
- C# Debugging
- C# improvements
- New debug windows
- Console
- Texture Viewer
- Other editor changes
- Other changes
- Fixes
- Demo
- What’s next
- Third-party libs